John's desires
Currently, John cannot successfully play the games he desires.
John wants to play video games comfortably for periods of up to 1 hour of playtime.
John wishes to play games that require a user to be highly dexterous. These games include first-person shooters.
This project must develop a joystick that will allow John to play both effectively and comfortably.
Usability Testing
To begin the process of designing possible solutions for John, the project conducted extensive user evaluations to guage John's abilities.
Analyzed by video and interview, the project focused on comparing John's feedback with various types of joysticks.
It was extremely important for the the team to thoroughly understand John's abilities.
With the project becoming ever more aware of John's behaviour, the team felt better prepared to address John's needs.
Inevitably, the team deduced that the project's primary goal was to ensure John's comfort.
Some Snap Shots from User Testing
Understanding Body Composition
Exploring Alt. Joysticks
Capturing Degrees of Freedom
Refining the Problem Statement
John's range of movement prohibits him from establishing proper
grip, control, and reliability with conventional joysticks.
This prohibits John from playing the video games he wants desires.
Our alternative must provide similar inputs to two joysticks,
be able to be controlled by john for up to one hour,
and be able to be used in conjunction with the button alternatives.
Most importantly, this project must accomplish John's chief desire: to have fun
Thank you to the team
Client: John, Team: Carter Silvey, Edward Wolfe, Eric Osherow